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"fallout bethesda" returned 37 posts
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morolf: [...] imo the only good Fallout game was the very first one. [...]
Now thats the opinion of only a small minority for sure.
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morolf: Haven't played the Bethesda games. Only played Fallout: New Vegas, and yeah, it was pretty stupid how 200 years or so after the war everything still looks ruined, you find corpses/skeletons from the time of the war etc. Didn't make any sense at all.
Uh-hu.

An example for a realistic setting is that the nuclear winter leaves behind an iceball earth thats basically sterile until the sun gets so hot and strong that Earth loses its atmosphere (that will happen in ca 900 mio years) and thus also the ice.

Fallout is not even remotely realistic, not by a long shot.
Post edited April 18, 2024 by Geromino
Even made the BBC News:
Fallout London: 'Bethesda didn't tell us about Fallout 4 update'

"The lead developer for Fallout London has revealed his team had "zero correspondence with Bethesda" over the update of Fallout 4.

Fallout London, an unofficial mod which runs off Fallout 4, has now been postponed due an update heading to consoles and PC on April 25.

Dean Carter spoke to BBC Newsbeat to talk about the frustration and lack of communication he and his team have had after being just days away from releasing their game, 4 years in the making."
It is especially funny for a company that bases long term product sales, support and additional revenue (from the "creation club") on modding community.

Way to go Bethesda.
They should just drop the mod if it's ready, TBH.

I made sure I got my GOG-version F4 GOTY installer and mods backed-up, just in case Bethesda's Next-Gen Updates breaks mods and especially breaks F4SE.
Post edited April 24, 2024 by MysterD
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Swedrami: Even made the BBC News:
Fallout London: 'Bethesda didn't tell us about Fallout 4 update'

"The lead developer for Fallout London has revealed his team had "zero correspondence with Bethesda" over the update of Fallout 4.

Fallout London, an unofficial mod which runs off Fallout 4, has now been postponed due an update heading to consoles and PC on April 25.

Dean Carter spoke to BBC Newsbeat to talk about the frustration and lack of communication he and his team have had after being just days away from releasing their game, 4 years in the making."
are game developers usually contacting all modders before they make and release a patch?
It irks me to the bones when even the project lead is calling it just a mod, which it isn't, and now they're spreading this on BBC. Might as well just call a concretewall a sandwall instead. At least SureAI was smart enough to aptly call their project for a TC (total conversion), because it is. They both are, really.

And yes, Bethesda knew what they were doing. They killed it with rapid but small updates for Skyrim, and now they're coming for FO4's community.

Regardless, great news about GOG hosting the project, eventually.
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Yigdboz: 2024-05-01: Investigating feedback. 1.10.980 itself has some major stability problems that I can reproduce with just vanilla content, so there's probably (hopefully) going to be a follow-up patch soon. Updating for that will not take anywhere near as long as 1.10.980. The unstable base makes finding problems in my code more difficult than it should be.
Sounds like Bethesda Bananaware...